What Is...

Previs (short for Previsualization) is a detailed animation created during preproduction, used to test and prove-out complicated action sequences and camera moves in order to save valuable time and money during live-action production.

This Year's Previs Work

  • Percy Jackson 2 - Sea of Monsters

     

    DIRECTOR
    Thor Freudenthal

    STUDIO
    20th Century Fox

  • Now You See Me

     

    DIRECTOR
    Louis Leterrier

    STUDIO
    Summit/Lionsgate

  • G.I. Joe Retaliation

     

    DIRECTOR
    Jon Chu

    STUDIO
    Paramount Pictures

  • Olympus Has Fallen

     

    DIRECTOR
    Antoine Fuqua

    STUDIO
    Millenium Films

  • Halo 4: Forward Until Dawn

     

    DIRECTOR
    Stewart Hendler

    STUDIO
    Microsoft Studios

    343 Industries

    Herzog & Co.

 

Animated sequences intended for the pitch process to support a script with visuals for securing talent, a greenlight, or to prove a director’s creative vision.

On-set production support, working side-by-side with all departments for visual continuity, as well as on-site Previs trouble shooting if location, equipment, or time force production to alter previously planned Previs.

Syncing Previs digital-assets into the post-production pipeline, to create a blueprint for the post and VFX teams. This establishes a clear and detailed asset list for VFX to design from, while saving production time and money.

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